Detection
Developer Notes: Did you see that?
Detection Checks: (Awareness)
In 90% of situations our Characters are simply aware of what is in their surroundings. We also have Awareness States, which affect our Variable Challenges if the Story Guide decides to use a challenge. At most times we can assume our Detection is static value equal to our Awareness.
Awareness States
Sleeping: -200
Distracted: -50
Focused: -50 (+50 if Focused on Search for a specific Target)
Normal: ±0
Search
When focused on Search, the character gains +50 to their Detection. For Search to work, they must move within Line of Sight of what they are looking for, and also exceed the Stealth Rating of who or what they are searching for.
The Story Guide’s Notes
You see it first. Every Variable Check Challenge at the table takes up time. We like to take in what our Character’s formations are. Who’s vigilant, who’s studying? who’s driving? Asking yourself who would see it first? Then make your move. Calling for a check to determine if something or someone goes unnoticed commonly forces meta awareness.