Block
Turn the blow.
Activation
Celerity: 1 Action Slot
Requirements: Awareness of incoming Attack Action and a Weapon, Shield, or Object.
Trigger: Incoming Ranged, Melee, or Spell Attack Action.
Durability Cost: The Attack Action’s full Damage.
Reach: 1 Tile
Effect: (v:12)
You must exceed the incoming attacks Effect Accuracy Check to Block. When Blocking with a Weapon, Shield, or Object, it then takes the attack actions damage.
Block can not be performed unarmed.
You may target an attack which isn’t targeting you provided all other requirements are met.
When an Attack Action exceeds the durability of your Weapon, Shield, or Object, it is destroyed and you take all the remaining damage to your Vitality.