Vital Statistics |
Attributes |
| Attributes are our numerical potentials when it comes to interacting with the world of Cirrus Ethereal. In a way, they are clusters of Vital Statistics, derived from their values are the Character's general capabilities. |
Strength
The physical ability to exert force, lift weight, push, and pull. The mental ability of will, presence, and confidence.
Attribute Tree: All Characters begin the game with the Strength Attribute Tree.
Advancement: Strength has a minimum of 0 and a maximum of 30 at Base. Strength may be increased by spending Growth Points
Growth Points: For the first 20 Points of Strength, each point costs 5 Growth Points.
To increase Strength between 21 and 30 each point of Strength costs 10 Growth Points.
Strength Related Derivatives
Clash: At 5, 10, 15, 20, and 30 Strength you gain a +1 Base Adjustment to your Clash.
Health: Each point of Strength increases Hit Points by 10 (10xStrength)
Max Lift: Base Max Lift is 100 Load. Each point of Strength increases Max Lift by 5 Load. (100+5xStrength)
Raw Potency: At 3, 6, 9, 12, 15, 18, 21, 24, 27 and 30 Strength you gain a +1 Base Adjustment to Raw Potency. (Strength/3)