Vital Statistics

Attributes
Attributes are our numerical potentials when it comes to interacting with the world of Cirrus Ethereal. In a way, they are clusters of Vital Statistics, derived from their values are the Character's general capabilities.

Attributes: StrengthAccuracyAgilityAwareness Vitality

Accuracy

The physical ability to move with intention, leverage, and hit targets with attacks. The mental ability to follow complex patterns, create precision in systems, and expression in language and art.

Attribute Tree: All Characters begin the game with the Accuracy Attribute Tree.

Advancement: Accuracy has a minimum of 0 and a maximum of 10 at Base. Accuracy may be increased by spending Growth Points. Each point of Accuracy costs more Growth Points.

Growth Points

  • Accuracy +1 costs 3 Growth Points

  • Accuracy +2 costs 5 Growth Points (Total of 8)

  • Accuracy +3 costs 7 Growth Points (Total of 15)

  • Accuracy +4 costs 10 Growth Points (Total of 25)

  • Accuracy +5 costs 13 Growth Points (Total of 38)

  • Accuracy +6 costs 17 Growth Points (Total of 55)

  • Accuracy +7 costs 23 Growth Points (Total of 78)

  • Accuracy +8 costs 30 Growth Points (Total of 108)

  • Accuracy +9 costs 42 Growth Points (Total of 150)

  • Accuracy +10 costs 50 Growth Points (Total of 200)

Accuracy Related Derivatives

Clash: At 5 and then at 10 Accuracy you gain a +1 Base Adjustment to your Clash.

To Hit: Each point of Accuracy increases To Hit by +1 (To Hit = Accuracy)

Speechcraft: Each point of Accuracy increases Speechcraft by +1 (Speechcraft = Accuracy)

Focal Potency: Each point of Accuracy increases Focal Potency by 0.1

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Strength

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Agility