Vocal Stress

  • Vocal Stress is measured 0 to 10

  • Vocal Stress is the main resource for Vocal Effects.

  • We track it in the same column as we do Hit Points on our character sheets.

Building Up Vocal Stress: Effects that call for “Vocal Stress (v:X)” require us to roll the X value when activating their effects.

  • Rolling a One on these checks increases our Stress by One.

  • The least stressful abilities are (v:20).

  • The most stressful abilities may inflict non-variable stress. “Vocal Stress: 5” for example will increase Vocal Stress by a full 5 points on activation.

  • Channeled and other abilities that resolve during Upkeep may have ongoing stress build up. “Upkeep 2” for example will increase Vocal Stress during every upkeep by Two until the effect resolves.

Burnout: Reaching 10 Vocal Stress causes the character Vocal Burnout - Lost Voice.

  • Vocal Burnout - Lost Voice: On reaching 10 Vocal Stress the character Chokes, Interrupting Effect Activation.

  • Second they become Mute for (v:10) Full Rounds, rendering them Unable to use Abilities and Effects that cause Vocal Stress.

  • At the end of Mute, Vocal Stress drops back to 9/10 and they become Near Mute for One Hour, reducing the range of Abilities and Effects that cause Vocal Stress to One Square.

Relaxing: Avoiding the use of an ability or effect associated with Vocal Stress for One Hour reduces Vocal Stress by One.

  • We may still use Physical Stress or Mental Stress related Effects and still recover Vocal Stress.

The Developer

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Mental Stress

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Stress