Physical Stress
Physical Stress is measured 0 to 10
Physical Stress is the main resource for Physical Effects.
We track it in the same column as we do Hit Points on our character sheets.
Burnout: Reaching 10 Physical Stress causes the character Physical Burnout - Strained.
Physical Burnout - Strained: On reaching 10 Physical Stress after Effect Activation the character loses 20% of their total Hit Points.
This loss of Hit Points potentially causes them to be Vulnerable if Hit Points drop to 0.
They become “Maimed: Strained” for (v:4) days. Any time during those (v:4) days that they use an ability that may cause Physical Stress, they lose 10% of their total Hit Points and add one day to their recovery time.
Mental Stress
Mental Stress is measured 0 to 10
Mental Stress is the main resource for Mental Effects.
We track it in the same column as we do Hit Points on our character sheets.
Burnout: Reaching 10 Mental Stress causes the character Mental Burnout - Seizure.
Mental Burnout - Seizure: On reaching 10 Mental Stress prior to Effect Activation the character drops to 0 Hit Points and become Vulnerable.
They Seize out, Dropping Prone and remaining Stunned for (v:6) Full Rounds.
After the Seizure, they remain Mind Fogged for the next 6 Full Rounds, unable to use Effects that cause Mental Stress.
After the Mind Fog, Mental Stress drops back to 9/10 and normal Relaxation Rules Apply.
Vocal Stress
Vocal Stress is measured 0 to 10
Vocal Stress is the main resource for Vocal Effects.
We track it in the same column as we do Hit Points on our character sheets.
Burnout: Reaching 10 Vocal Stress causes the character Vocal Burnout - Lost Voice.
Vocal Burnout - Lost Voice: On reaching 10 Vocal Stress the character Chokes, Interrupting Effect Activation.
Second they become Mute for (v:10) Full Rounds, rendering them Unable to use Abilities and Effects that cause Vocal Stress.
At the end of Mute, Vocal Stress drops back to 9/10 and they become Near Mute for One Hour, reducing the range of Abilities and Effects that cause Vocal Stress to One Square.