Summoner’s Key
Itemization • Domiciles • Domain • Hide Out • Warehouse
Item Type: Tattoo or Trinket
Routine Craft (Enchantment): 12 Hours
Trinket Enchantment Cost: c439
Tattoo Enchantment Cost: c17,239
A Summoner’s Key is an Enchantment and is treated as an Enchantment for all purposes of actions, routines, and effects.
A Summoner’s Key may only be assigned to one Domicile Upgrade.
Multiple Summoner’s Keys may be assigned to a single Domicile Upgrade.
A Summoner’s Key may not be assigned to raw materials, liquids, or any form of energy.
Summoner’s Key Tattoos
A Summoner’s Key made as a Tattoo does not count against the total number of Tattoos you may benefit from, it does not have to be visible to activate.
While descriptively, it may be placed anywhere on the body, if that body part is removed for any reason including maim, the Tattoo is not removed.
For simplicity, the Tattoo simply applies itself somewhere else on the body at the player’s discretion. Disenchantment Effects which normally permanently remove an enchantment only suppress the effect of a Summoner’s Key Tattoo for 24 Hours.
Summoner’s Key Tattoos may only be activated by the character who has the Tattoo.
Tattoos can not be transferred.
Summoner’s Key Trinkets
Summoner’s Key Trinkets may be used by anyone who knows the thought authorization. These Authorizations may be shared with simple statements between players. “Here’s a Summoner’s Key, it can access the Bullet Ammunition Stack.” This Authorization can not be transferred to an outside party without express permission.
Summoning
Activation
Celerity: 3 Action Slots
Reach: 1 Tile
Summon an item from any storage your Summoner’s Key is assigned. It appears 1 Tile away from you on a surface or in the air. You may expend 1 additional Action Slot to grab the item from the surface or before it falls. Doing so prevents any attempt from anyone else from grabbing the item. This effect may only be interrupted before the item is summoned.