Spear
Spears are often cited as the ultimate melee weapon for war.
Weapon Type: Spear, Length +1, Puncturing, Sharp
Routine Craft (Razorleaf): 5 Hours
Material: 35 x Standard Carbrite Reusable Alloy Pack (Scrap)
Load Weight: 3.5
Durability: 175
Cost: c275 or 27 Royal Stamps Each
The Huntress
Precise, accurate strikes make quick work, and when they run… Throw.
The Spear Basics
Razor Jab
Strike a target in melee.
Celerity: 3 Action Slots
Requirements: A Spear or Javelin.
Durability: 5
Reach: 2 Tiles
Effect: (v:6)
The Razor Jab fails to connect.
The Razor Jab grazes the target, applying 1 Bleeding Counter.
The Razor Jab cuts the target, applying 2% of Strength as Bleeding Counters.
The Razor Jab connects, applying 5% of Strength damage as a Puncture Injury Card with 1 Hemorrhaging Counter.
The Razor Jab connects, applying 7.5% of Strength damage as a Puncture Injury Card with 2 Hemorrhaging Counters.
The Razor Jab connects, applying 10% of Strength damage as a Puncture Injury Card with 3 Hemorrhaging Counters.
Razor Fling
Fling the Spear or Javelin.
Celerity: 4 Action Slots
Requirements: A Spear or Javelin.
Durability: 15
Reach: 7 Tiles
Effect: (v:8)
The Razor Fling fails to connect.
The Razor Fling grazes the target, applying 2 Bleeding Counters.
The Razor Fling cuts the target, applying 3% of Strength as Bleeding Counters.
The Razor Fling connects, applying 7.5% of Strength damage as a Puncture Injury Card with 1 Hemorrhaging Counter.
The Razor Fling connects, applying 10% of Strength damage as a Puncture Injury Card with 2 Hemorrhaging Counters.
The Razor Fling connects, applying 12.5% of Strength damage as a Puncture Injury Card with 3 Hemorrhaging Counters.
The Razor Fling connects, applying 15% of Strength damage as a Puncture Injury Card with 4 Hemorrhaging Counters.
The Razor Fling connects, applying 20% of Strength damage as a Puncture Injury Card with 5 Hemorrhaging Counters.
Caveats: Razor Fling disarms the activator, the Spear or Javelin remains in the target until removed. Hemorrhaging Counters do not apply until it is removed. In the case of missing the target, the Spear or Javelin continues another (v:6) Tiles or until it comes into contact with an impassable object.