Hunting Bow

For many the Hunting Bow is the life of their families among Mediva and Renisans. In Molthern it is a sport, and in higher places it is an aesthetic. The standard arrows only do so much, and a true archer fletches murderous arrows.

Weapon Type: Bow

Routine Craft (Hunting Bow): 4 Hours

Material: 30 x Standard Carbrite Reusable Alloy Pack (Scrap)

Load Weight: 1.5

Durability: 150

Cost: c230 or 23 Royal Stamps Each


The Hunt

While other ranged weapons are known for their noise and power, the quiet bow is sufficient to kill and near silent.


Fletcher

A bow requires arrows as ammunition.

Reaching 0 Durability destroys the Weapon.

A bow may be used to Deflect and Parry.

Finally, due to its size, it requires a Draw Action (1 Action Slot) if it is not currently in hand.


Fletcher Basics

Knock & Release

Knock, Draw, Release.

Celerity: 3 to 5 Action Slots
Requirements: Any Bow
Durability: 1
Ammunition: Any Arrow

Effect: Use the same Effect Chart below to determine outcome of Knock & Release.

Quick Draw
Celerity: 3 Action Slots
Range: 15 Tiles

Effect: (v:6)

Mid Draw
Celerity: 4 Action Slots
Range: 20 Tiles

Added Effect Range: (@v:7 & @v:8)

Heavy Draw
Celerity: 5 Action Slots
Range: 25 Tiles

Added Effect Range: (@v:9 & @v:10)

Note: If the creature is too large, within reason, for the arrow to go Through and Through, the arrow is destroyed instead while applying damage as normal.

Knock & Release

Effect: (v:10)

  1. The Arrow Misses the Target.

  2. The Arrow Misses the Target.

  3. The Arrow Grazes the Target, Dealing 3% of Strength Damage as a Sharp Force Injury Card.

  4. The Arrow Strikes the Target, Dealing 5% of Strength Damage as a Sharp Force Injury Card.

  5. The Arrow Sinks into the Target, Dealing 7.5% of Strength Damage as a Puncturing Force Injury Card and applies 1 Hemorrhaging Counter if the arrow is removed.

  6. The Arrow Sinks into the Target, Dealing 10% of Strength Damage as a Puncturing Force Injury Card and applies 2 Hemorrhaging Counters if the arrow is removed.

  7. The Arrow Sinks into the Target, Dealing 12.5% of Strength Damage as a Puncturing Force Injury Card and applies 3 Hemorrhaging Counters if the arrow is removed.

  8. The Arrow Punctures Through and Through the Target, Dealing 15% of Strength Damage as a Puncturing Force Injury Card and applies 5 Hemorrhaging Counters.

  9. The Arrow Punctures Through and Through the Target, Dealing 17.5% of Strength Damage as a Puncturing Force Injury Card and applies 7 Hemorrhaging Counters.

  10. The Arrow Punctures Through and Through the Target, Dealing 20% of Strength Damage as a Puncturing Force Injury Card and applies 10 Hemorrhaging Counters.


Ready Grip

Wear a buckler or hold a light to standard sized weapon.

Passive: While Knock & Release does need both hands to release an arrow, a small shield or light to standard weapon may be held in the plucking hand while firing. This removes the Draw Action requirement for those items, and allows for seamless activation of Actions between the weapon types.

Fletcher

Craft Basic Arrows.

Routine Craft: 30 Minutes

Craft or repair 15 Basic Arrows. Basic Arrows have 5 Durability and weigh 0.1 Load.

Arrows do not require any materials to craft as long as the Character is not imprisoned or otherwise unable to gather.


Carbrite Armaments

Weapons and defense manufacturing, research and development, and a built in army. While not present in every district, their products can be found anywhere and everywhere. Oftentimes you can find their equipment in pawn shops and hunting and outdoors retailers. Their Military Grade Equipment is only available to a select few.

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