Weaponless

We don’t need more than our bodies to do what must be done.

Weapon Type: Weaponless • Wraps

Routine Practice (Wraps): 15 Minutes

Material: 2 x Strips of Soaphos Cloth

Load Weight: 0.1

Durability: 300

Cost: c30 or 3 Royal Stamps Each


Soaphos Cloth

Soaphos Cloth Wraps are a tradition which protects the fighter from damage when they strike without softening the blow.


Weaponless Fighting

While wearing Wraps, instead of Hit Point costs for Weaponless Fighting, Durability Cost is applied to the Wraps.

Wraps apply to any Weaponless Fighting Hit Point to Durability cost conversion, regardless of description.

Reaching 0 Durability destroys the Wraps.

Wraps may be used to Deflect and Parry.

If Wraps are already equipped, they don’t require a Draw Action.

Wraps take 2 Full Rounds to equip if not done as Routine Practice.


Weaponless Fighting

Punch

Punch a target in melee.

Celerity: 2 Action Slots
Hit Points: 2
Reach: 1 Tile
Damage: On Hit, (v:4 + Raw Potency x Focal Potency)

Kick

Kick a target in melee.

Celerity: 3 Action Slots
Hit Points: 1
Reach: 1 Tile
Damage: On Hit, (v:6 + Raw Potency x Focal Potency)


Weaponless Fighting Intermediate Techniques [a]

Evade

Stay mobile, stay evasive.

Growth Points: 5

Response: An Action using Accuracy to determine whether or not it hits exceeds your Evasion.

Celerity: 1 Action Slot per point of Evasion Bonus

For each Action Slot you dedicate to fighting Evasively, increase your Evasion by 3. This bonus evasion only applies to the action Evade is used as a Response to. If the bonus Evasion is enough to cause the action to miss, it misses.

Evade can not be Activated if the Attack Action misses.

Jab

A quick Jab.

Growth Points: 5

Celerity: 1 Action Slot
Hit Points: 1
Reach: 1 Tile
Damage: On Hit, (Raw Potency x Focal Potency)


Weaponless Fighting Intermediate Techniques [b]

Counterstrike

Strike the foe who attacked you.

Growth Points: 10, Evade

Evade is upgraded to Counterstrike.

Trigger: Activating Evade automatically triggers Counterstrike.

Celerity: 0 Action Slots
Hit Points: 5
Reach: 1 Tile
Damage: On Hit, (v:6 + Raw Potency x Focal Potency)

Roundhouse Kick

And lights out!

Growth Points: 10

Celerity: 3 Action Slots
Hit Points: 3
Reach: 1 Tile
Damage: On Hit, (v:8 + Raw Potency x Focal Potency)


Weaponless Fighting Intermediate Techniques [c]

Full Counter

Turn their attack right back at them.

Growth Points: 25, Counterstrike

Counterstrike is upgraded to Full Counter

Trigger: Activating Evade automatically triggers Full Counter.

Celerity: 0 Action Slots
Hit Points: 10
Reach: 1 Tile
Damage: On Hit, (v:6 + Raw Potency x Focal Potency)

Damage for the incoming action is still checked. Add all damage from the incoming action to the final Potency of Full Counter.

Uppercut

UP!

Growth Points: 25

Celerity: 4 Action Slots
Hit Points: 15
Reach: 1 Tile
Damage: On Hit, (v:12 + Raw Potency x Focal Potency)

Uppercut knocks the target a number of Tiles up into the air or away from you equal to ½ the Damage Check’s value.


Weaponless Fighting Advanced Techniques


Reflect

Send it back.

Growth Points: 50, Full Counter

The Reach of Full Counter is increased to a Range of 25 Tiles. When Reflect is triggered on a Ranged Action, it only deals the incoming action’s Potency.

Reflect may be Activated if an attack action would miss anyway for 2 Action Slots.

Haymaker

Heavy Fist to Breakable Face.

Growth Points: 50

Celerity: 5 Action Slots
Hit Points: 15 + Damage Dealt
Physical Stress: Accumulate 1 Physical Stress
Reach: 1 Tile
Damage: On Hit, (4v:4 + Raw Potency x Focal Potency)

Nat Max Rack: The target discards 2 Action Slots or 1 Action Point for every (v:4) @4.

Nat Max Rack: If all 4 (v:4) @4, the target is knocked unconscious for 3 Full Rounds.


Carbrite Armaments

Weapons and defense manufacturing, research and development, and a built in army. While not present in every district, their products can be found anywhere and everywhere. Oftentimes you can find their equipment in pawn shops and hunting and outdoors retailers. Their Military Grade Equipment is only available to a select few.

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