Megredan Axe
The edges of this weapon are designed to split. A thicker width at the top and bottom of the chopping edge and intentional over-weighting at the head causes it to Lodge deep, and thanks to the short handle design, jerking it back out is cake.
Weapon Type: Heavy Chopping Melee Weapon
Routine Craft (Megredan Axe): 8 Hours
Material: 75xStandard Carbrite Reusable Alloy Pack (Scrap)
Load Weight: 7.5
Durability: 375
Cost: c750 or 75 Royal Stamps Each
Splitting
The Megredan Axe is a heavy one and two hand hybrid axe. While in most cases it is unwieldy due to its weight, those with training are more than able to swing and split.
The Megredan Way
The Megredan Way Actions may be used with any weapon provided they have the right qualities.
Reaching 0 Durability destroys the Heavy Weapon.
Heavy Weapons may be used to Deflect and Parry.
Finally, due to its weight, it requires a Draw Action (1 Action Slot) if it is not currently in hand.
Megredan Axe Basics
Megredan Chop
Chop a target in melee.
Celerity: 5 Action Slots
Requirements: A Chopping Melee Weapon.
Durability: 9
Reach: 1 Tile
Damage: On Hit, (2v:6 + Raw Potency x Focal Potency)
Nat Max Rack: If either (v:6) is @6, the Chopping Melee Weapon becomes Lodged.
Megredan Jerk
Dislodge the Chopping Weapon.
Celerity: 1 Action Slot
Requirements: The Weapon must be Lodged.
Durability: 10
Damage: Victim takes (v:6 + Raw Potency x Focal Potency)
Executing a Megredan Jerk after getting it Lodged piles on the damage to the Victim.
Lodged: While Lodged either the Victim or the Chopper may Activate Jerk. The damage dealt is based on the Activator’s Raw Potency and Focal Potency. Jerk can not be performed as a Response. While Lodged the victim is considered to be Latched.
Megredan Intermediate Techniques [a]
Megredan Split [a]
Go for the limbs, chop em’ off, break em’.
Growth Points: 5
Celerity: 5 Action Slots
Requirements: A Melee Weapon
Durability: 11
Reach: 1 Tile
Damage: On Hit, (v:12 + Raw Potency x Focal Potency)
Nat Max Rack: On a max Accuracy Check (@20) or max Damage Check (@12) Megredan Split Maims the Target. Choose a limb and remove or break.
Disrespectful Bash
Mean the disrespect.
Growth Points: 5
Celerity: 1 Action Slot
Requirements: A Melee Weapon or Shield.
Durability: 20 + Damage Dealt
Reach: 1 Tile
Damage: On Hit, (v:4 + Raw Potency x Focal Potency)
You become the victim’s Focal Target. A Disrespectful Bash comes with a side a burn. Don’t forget to lay it on with a few choice words.
Megredan Intermediate Techniques [b]
Megredan Split [b]
Go for the limbs, chop em’ off, break em’.
Growth Points: 10, Megredan Split [a]
Celerity: 5 Action Slots
Requirements: A Melee Weapon
Durability: 11
Reach: 1 Tile
Damage: On Hit, (v:12 + Raw Potency x Focal Potency)
Nat Max Rack: On a near max Accuracy Check (@19-20) or near max Damage Check (@11-12) Megredan Split Maims the Target. Choose a limb and remove or break.
Megredan Promise
Punish them for swapping their focus. Even if they’re just trying to run away.
Growth Points: 10
Response: Megredan Promise may only be activated as a Response and all conditions are met.
Celerity: 2 Action Slots
Requirements: A Melee Weapon or Shield.
Durability: 25
Reach: 2 Tiles
Damage: On Hit, (v:8 + Raw Potency x Focal Potency), Each.
Any target within your Reach who changes their Focal Target from you to someone else to Activate an Action, or to fleeing, gets the axe.
This includes if they choose to attack anyone else other than you even if you’re not their Focal Target if they are within your Reach.
If Megredan Promise hits, you become the victim’s Focal Target.
Megredan Intermediate Techniques [c]
Megredan Split [c]
Go for the limbs, chop em’ off, break em’.
Growth Points: 25, Megredan Split [b]
Celerity: 5 Action Slots
Requirements: A Melee Weapon
Durability: 11
Reach: 1 Tile
Damage: On Hit, (v:12 + Raw Potency x Focal Potency)
Nat Max Rack: On a near max Accuracy Check (@17-20) or near max Damage Check (@10-12) Megredan Split Maims the Target. Choose a limb and remove or break.
Megredan Wild Strikes
Swing wide and wild, potentially hitting everyone adjacent to you. Cluster Cleaves only stops if it lodges.
Growth Points: 25
Celerity: 7 Action Slots
Requirements: A Chopping Melee Weapon
Durability: 10 x # of Targets Hit.
Reach: 1 Tile
Damage: On Hit, (v:12 + Raw Potency x Focal Potency)
Cluster Cleaves allows you to make one Attack against each Target within Reach until it lodges.
Nat Max Rack: If any (v:12) is @12, the Chopping Melee Weapon becomes Lodged. This ends Cluster Cleaves before it hits any additional Targets.
Megredan Advanced Techniques
Megredan Beheading
Go for the neck.
Growth Points: 50, Megredan Split [c]
Celerity: 5 Action Slots
Requirements: A Melee Weapon
Durability: 11
Reach: 1 Tile
Damage: On Hit, (v:12 + Raw Potency x Focal Potency)
Nat Max Rack: On a near max Accuracy Check (@15-19) or near max Damage Check (@9-11) Megredan Beheading Maims the Target. Choose a limb and remove or break.
Nat Max Rack: On a max Accuracy Check (20) or max Damage Check (12) Megredan Beheading Executes the Target Unit or Special Unit.
Megredan Beheading does not work against Ultimate Units.
Megredan Hurling
Hurl your weapon so hard.
Growth Points: 50
Celerity: 3 Action Slots
Requirements: An object or weapon weighing more than 5 Load.
Durability: 50
Range: x Strength Tiles
Damage: On Hit, (5v:4 + Raw Potency x Focal Potency)
Nat Max Rack: For every Damage Check @4 the target is subjected to 2 Tiles of Forced Movement. If the target collides with a victim or impassable object, both the target and victim or object takes (Raw Potency x Focal Potency) damage for every Tile of Forced Movement.
Nat Max Rack: Lodge, If 3 or more Damage Check @3, the object or weapon Lodges into the Target, regardless of what it is, and must be jerked out.
Notes: Shafted and Long Bladed weapons also lodge into the Victim or Object if a collision occurs and the Nat Max Rock condition is met. If enough damage is dealt, this effect can break and push through doors and walls, Within Reason.