Slicker’s Strike

Taking advantage of those who are struck in combat, you add some extra pain.


Branch Effect Tree • Special Attack

Growth Points: 10

Requirements: Level 1


Slicker’s Strike

Trigger: When a Subject, Target, or Victim who is Adjacent to you takes damage, you take advantage and hit them with a Slicker’s Strike.

Celerity: 2 Action Slots

Reach: 1 Tile

Durability Cost: 7

Damage: (v:6 + Raw Potency x Focal Potency)

Note: Slicker’s Strike may be Activated only once per Full Round.


Leaf Effects

Requirements: The Slicker’s Strike Branch Effect Tree must be available to grow the following Leaf Effects. 

Slicker’s Reach

Growth Points: 10

Slicker’s Strike may be Activated with a Thrown Weapon, as long as the Trigger Subject, Target, or Victim is within 5 Tiles.

Slicker’s Pinch

Growth Points: 15

If wielding 2 or more weapons, Slicker’s Strike may be Activated Twice per Triggering Event at no Additional Action Slot cost.


The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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