Malnourished
Going 24 hours without having the Nourished Condition applies 1 Stack of Malnourishment.
Each 24 hours without having the Nourished Condition applies an additional stack of Malnourishment.
Each stack of Malnourishment reduces Total Vitality, Strength, Awareness, and Agility by (5%/Min 1).
20 Stacks of Malnourishment causes death.