Malnourished


Going 24 hours without having the Nourished Condition applies 1 Stack of Malnourishment.

Each 24 hours without having the Nourished Condition applies an additional stack of Malnourishment.

Each stack of Malnourishment reduces Total Vitality, Strength, Awareness, and Agility by (5%/Min 1).

20 Stacks of Malnourishment causes death.

The Developer

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