Trail
Combat Encounters, Hit Mechanics The Developer Combat Encounters, Hit Mechanics The Developer

Trail

  • Trail Areas of Effect move at the discretion of the caster from one Tile to the next.

  • These Tiles must be Adjacent to each other.

  • Trail: 5 moves up to five Tiles in any direction.

  • Trail Areas of Effect do not stack their effects if they visit the same Tile multiple times in a single cast.

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