• Trail Areas of Effect move at the discretion of the caster from one Tile to the next.

  • These Tiles must be Adjacent to each other.

  • Trail: 5 moves up to five Tiles in any direction.

  • Trail Areas of Effect do not stack their effects if they visit the same Tile multiple times in a single cast.

The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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