Injury Panel
The Injury Panel keeps track of the different kinds of damage each damaging action or effect applies. There are 5 Elemental Damage Types, 5 Cardinal Damage Types, and 3 Physical Damage Types.
Physical Damage Types
All Physical Damage Types are affected by Armor Mitigation. Each of the Physical Damage Types apply 1 Hard Damage for every Injury Card a Character or Unit accumulates.
Elemental Damage Types are subject to a Character’s Resistance towards the element. Elemental Resistance is a percent based reduction which is applied during the Resolution Stage of a damaging action after the total potency of the action has been determined.
Cardinal Damage Types
Radiance • Void • Electrifying • Purifying • Necrotic (In Development)
Cardinal Damage Types are set for high tier play and are currently still in development.
Developer Note: What? All this talk about damage, I figured we’d link the basic defensive actions everyone can use! Thrifty thinking, eh?