Hemorrhaging Counters

Hemorrhaging Counters represent how much damage from internal blood loss a Character or Unit is suffering. The actual descriptive volume of blood loss has no bearing on mechanics.


During re:Cycle, Hemorrhaging Counters deal damage equal to the total number of counters and then the total number of counters is reduced by 1.

Special Units can not have more than 20% of their Vitality in Hemorrhaging Counters. Ultimate Units can not have more than 5% of their Vitality in Hemorrhaging Counters.

Hemorrhaging Counters can not be applied to bloodless units.


The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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Bleeding Counters