Deflect
Deflect the shot.
Celerity: 2 Action Slots
Requirements: Awareness of incoming Ranged Attack Action.
Trigger: Incoming Ranged Attack Action
Durability: ½ The Attack Action’s Damage.
Reach: 1 Tile
Effect: (v:12)
You must exceed the incoming Ranged Attacks Effect Accuracy Check to Deflect.
When Deflecting with a Weapon, Shield, or Object, it takes half the attack actions damage.
If deflecting unarmed, you reduce the damage taken by 30%.
If the Attack Action exceeds the durability of your Weapon, Shield, or Object, it is destroyed and you take all the remaining damage to your Vitality.