Basic Gear
Basic Gear has it’s simple effect, and at the discretion of the Story Guide, may be used to perform non-standard Actions.
Crafting: Each individual Basic Gear item has a root craft. If a Character has the Root Craft unlocked, they may craft any of the Basic Gear Items provided they meet all the other requirements. If the type of Crafting isn’t yet available, the type will be shown, and one of the currently available crafts will be assigned to it as a stand in.
Casual Clothes
For each set of casual Clothes:
Value: c10 or 10 Common Stamps (May get a set from a Charity)
Weight: 1 Load
Durability: 10
Qualities: Flammable, Dressed (Equipped)
Craft: Seamster, Seamstress (Blacksmithing)
Craft Time: 2 Hours
Materials: 10 Scrap
Note: We gloss over clothing fairly often. I wouldn’t get caught without at least one set. “I like some Style, and my Style isn’t my Birthday Suit, ya?”
Blanket
A blanket may be fairly large, a sleeping bag, or even a cloak. During colder nights it is sufficient to prevent hypothermia, and on hotter nights it is fairly good at keeping the bugs out.
Value: c20 or 20 Common Stamps
Weight: 2 Load
Durability: 15
Qualities: Flammable, Immunity: Hypothermia -13°F or -25°C (Equipped)
Craft: Seamster, Seamstress (Blacksmithing)
Craft Time: 4 Hours
Materials: 20 Scrap
Note: When we display Temperatures, we are not using exact conversions for Fahrenheit and Celsius. They’re close.
Cloak
Like a Blanket, but you wear it. Has a hood to poorly hide your identity. Usually waterproof.
Value: c20 or 20 Common Stamps
Weight: 1.5 Load
Durability: 15
Qualities: Flammable, Immunity: Hypothermia 15°F or -10°C (Equipped), Waterproof
Craft: Seamster, Seamstress (Blacksmithing)
Craft Time: 3 Hours
Materials: 15 Scrap
Rope
Rope? Someone always needs Rope for something.
Value: c3 or 3 Common Stamps
Weight: 0.3 Load per 10 Feet or 3 Meters.
Durability: 3
Qualities: Flammable
Craft: Ropemaking, Laying Rope (Blacksmithing)
Craft Time: 1 Hour per 10 Feet or 3 Meters.
Materials: 3 Scrap per 10 Feet or 3 Meters.