Vitality
Developer’s Notes: The physical ability to resist damage and stave off Vulnerability. The mental ability to identify and resist negative information, mental disorders, and maintain integrity against foreign ideas.
Advancement: Vitality has a minimum of 1 and a maximum of 100 at Base.
Attribute Growth Points: Each point of Vitality costs 1 Attribute Growth Point.
Vitality Related Derivatives
Health: Each point of Vitality increases Hit Points by 7 (7xVitality)
Clash: At 20, 40, 60, 80 and 100 Vitality you gain a +1 Base Adjustment to your Clash.