Vitality

Developer’s Notes: The physical ability to resist damage and stave off Vulnerability. The mental ability to identify and resist negative information, mental disorders, and maintain integrity against foreign ideas.

Advancement: Vitality has a minimum of 1 and a maximum of 100 at Base.

Attribute Growth Points: Each point of Vitality costs 1 Attribute Growth Point.

Vitality Related Derivatives

Health: Each point of Vitality increases Hit Points by 7 (7xVitality)

Clash: At 20, 40, 60, 80 and 100 Vitality you gain a +1 Base Adjustment to your Clash.

The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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Health: Endurance & Stress

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Awareness