Strength

Developer’s Notes: The physical ability to exert force, lift weight, push, and pull. The mental ability of will, presence, and confidence.

Advancement: Strength has a minimum of 0 and a maximum of 30 at Base. Strength may be increased by spending Attribute Growth Points.

Attribute Growth Points: Each point of Strength costs 2 Attribute Points.

Strength Related Derivatives

Clash: At 1, 5, 13, 20, and 30 Strength you gain a +1 Base Adjustment to your Clash.

Health: Each point of Strength increases Hit Points by 10 (10xStrength)

Max Lift: Base Max Lift is 100 Load. Each point of Strength increases Max Lift by 5 Load. (100+5xStrength)

Raw Potency: At 3, 6, 9, 12, 15, 18, 21, 24, 27 and 30 Strength you gain a +1 Base Adjustment to Raw Potency. (Strength/3)

The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

Previous
Previous

Accuracy

Next
Next

Durability