Evasion

Developer’s Notes: Evasion is our chance to not take a hit while Armor is designed to soak up incoming damage.

Evasion: (Agility + Awareness) Minimum Evasion is 3, though some effects may force it as low as 1.

An Unconscious Character or Unit has their Evasion Reduced to 1.

The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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Durability

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Accuracy: Base to Hit