Grevischi (Stalker Snatcher)
Fauna • Avor • Difficulty: 19
Grevischi are creepers. Their long languid limbs make them hard to notice until it is too late. Standing between 8’ Feet (245 Centimeters) to 11’ Feet (335 Centimeters) with their skin tar grey and red they’re nearly invisible at night and in darker shadows. Their slender bodies are extremely flexible, allowing them to hide in small places in spite of their height, and they are significantly stronger than most Hominidae. When Grevischi are motionless, even in daylight, they’re completely invisible to most.
Stalker Snatcher Behavior
Grevischi need little sustenance or hydration. They may spend days stalking the same prey before they finally make their snatch. It begins as a dark figure in the corner of their prey’s eye. An unsettling feeling of being watched.
The moment Grevischi chooses to make their snatch is in their prey’s most vulnerable states. When they’re away from their weapons or armor. When they’re alone, tired, or asleep. When the snatch happens, the Grevischi wrap their massive hands fully around their prey’s face, forcing them into silence.
Once Snatched, a Grevischi will run as fast as it can as far as it can, dragging their prey along the ground letting it do the work of killing. Most cannot run as fast as a Grevischi, but the trail is often obvious for the first few miles/kilometers. The trails run cold far from where the Stalker Snatcher takes their victim.
Grevischi live mostly in solitude. A single Grevvischi may only need to feed once every month or two, and they’re decently intelligent. They’ll choose different villages, towns, or cities to find their prey, often going undetected for years in the same nest.
Grevischi reproduce by parthenogenesis once each decade. The parent leaves the nest to the child to make a new one after the offspring’s second or third month of life. A Grevischi is said to be able to live up to three hundred years and likely have between ten to fifteen offspring in their lifetime.
Hit Points: 91
Accuracy: +6
Evasion: 11
Clash Rating: +12
Size: Mid
Weight: 90 Load (+/- 50 Load)
Fire Resistance: 50%
Ice Resistance: 40%
Shock Resistance: 60%
Holy Resistance: 0%
Spite Resistance: 70%
Detection: 14
Auto Stealth: 18
Actions & TAP
A Grevischi will wait until their chosen prey is vulnerable then Snatch, then Drag. If they fail to Snatch, they will Flee until another time. If they fail to snatch their prey more than twice over a few days, they typically move on to different prey. A Grevischi takes between three to five actions per round.
Snatch: The Grevischi snatches you, Clash. If you lose the Clash, you become Snatched Prey. The Grevischi’s Clash is +12. The Grevischi attempt to Snatch up to two times in one Full Round. If they fail both, they typically flee until another time or give up on their prey completely.
Drag: While they have Snatched Prey, they flee up to 25 Tiles up to three times per Full Round. Drag Deals 1 Damage per Tile to the Snatched Prey. Each time Drag is activated, the Snatched Prey gets a new Clash against the Grevvischi to free themselves. The Grevischi’s Clash is +12.
Flee: While Fleeing without Snatched Prey, the Grevischi moves up to 30 Tiles three times per Full Round.