Avor

Horrors. The Avor are by design within the horror genre. They are meant to be played in a way which causes the party or individual players fear. They are not initiative hungry. They are heavily scene dependent. One on one on the white board, most are weak and easily defeated, but in the context of their design they’re deadly, dreadful, and will leave your players sweating wanting more.






Walking Horror

Horror is a slow burn on table top. Unlike Action where there is little to no suspense, few unknowns, horror creeps into the game one vague description at a time. One hint here, another there. A sprinkle of macabre. The leftovers grotesque. The climax sudden and unexpected.


The Story Guide

Over the last century of my life, I have had the honor to witness wonders. Through this written language on the superior technology of print where my words remain unmenaced, I share experiences.

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Grevischi (Stalker Snatcher)

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Units, Special Units, and Ultimate Units