Lightning [i]
“Lightning spirits are an expression of sudden fury. An expression of the pressures of anger. Over the course of mastery those energies become tame, but the moment of the Arc always carries the mental tension of the explosion of anger.”
First Path of Lightning
Every jump of electricity feels like it is taking you with it. Lightning is born of fury, and as such its evocation builds up, bottled inside until release is imminent.
Note: Elemental Magic may also be considered Arcane Arts. Feel free to eschew the elemental angle for other reasoning that suits the character.
Core Effect Trees: Elemental
Root Effect Tree: 10 xps.
Arc
This Arc of electricity webs between you and your target. The shock of which deals a small amount of damage and may cause the target to drop what they’re holding.
Activation
Action Slots: 1AS|2RS|2FP
Mental Stress: Activation (v:8)
Range: 6 Tiles - (v:20&Accuracy)
Damage - Shocking: (v:4&Potency)
Effect: The Target may drop what they’re holding on a check result of 6 (v:6)
Bottled Up
Each time Arc is used, hit or not, you gain an Arc Charge counter. You may stack up to 10 Charge Counters. At 10 Counters, Arc may no longer be used until after Bottled Up is discharged.
Activation
Action Slots: (1AS|1RS|1FP)
Mental Stress: (1)
AoE - Sphere: Range 6, Reach 3
Damage - Shocking: (Counters Discharged & Potency)
Oakening: Bottled Up improves Lightning [i] Oakening up to 5.
Each use of Bottled Up on a hostile Victim increases Lightning [i] Oakening by 1.
The Bolt
Kiigmor lost his way, consumed by the lightning that had saved him and his people.
Our biggest worry as those who suffer the temptation of the elements is becoming one with them. The Lightning is Fury.
It strikes as our emotions rise whether with intension or with the peak of feeling.
Oakening: Lightning [i] (0 to 3)
At 1 Oakening, Arc & Bottled Up Range becomes 7 Tiles.
At 2 Oakening, Arc & Bottled Up Range becomes 8 Tiles.
At 3 Oakening, Arc & Bottled Up Range becomes 9 Tiles.
Oakening: Lightning [i] (4 to 5)
At 4 Oakening, Arc & Bottled Up Range becomes 10 Tiles.
At 5 Oakened, Lightning [ii], Explosion [i]
Oakened - Bottled Up
Each time Arc is used, hit or not, you gain a Charge counter. You may stack up to 10 Charge Counters. At 10 Counters, Arc may no longer be used until after Bottled Up is discharged.
Activation
Action Slots: (1AS|1RS|1FP)
Mental Stress: (1)
AoE - Sphere: Range 10, Reach 3
Damage - Shocking: (Counters Discharged & Potency)
Oakening
Oakened Lightning [i] unlocks Lightning [ii]
Oakened Lightning [i] is one of the requirements for Explosion [i]