Parry

Turn the blow.

Celerity: 2 Action Slots
Requirements: Awareness of incoming Melee Attack Action.
Trigger: Incoming Melee Attack Action
Durability: ½ The Attack Action’s Damage.
Reach: 1 Tile

You must exceed the incoming Melee Attacks Accuracy Check to Parry. When Parrying with a Weapon, Shield, or Object, it takes half the attack actions damage. If Parrying unarmed, you reduce the damage taken by ½.

If the Attack Action exceeds the durability of your Weapon, Shield, or Object, it is destroyed and you take all the remaining damage to your Hit Points.

Jason Weeks

Jason is a lifelong Writer and a Story Guide with a passion from bringing stories to life. Drawing from his experience as a gamer and storyteller, he specializes in deep world-building, intricate character and monster creation, and crafting unforgettable encounters. When he isn’t writing, he can be found exploring new stories both on the page and at the gaming table.

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