Deflect
Deflect the shot.
Celerity: 2 Action Slots
Requirements: Awareness of incoming Ranged Attack Action.
Trigger: Incoming Ranged Attack Action
Durability: ½ The Attack Action’s Damage.
Reach: 1 Tile
You must exceed the incoming Ranged Attacks Accuracy Check to Deflect. When Deflecting with a Weapon, Shield, or Object, it takes half the attack actions damage. If deflecting unarmed, you reduce the damage taken by ½.
If the Attack Action exceeds the durability of your Weapon, Shield, or Object, it is destroyed and you take all the remaining damage to your Hit Points.