Tile
Combat Encounters, Hit Mechanics The Developer Combat Encounters, Hit Mechanics The Developer

Tile

  • A Tile refers to the squares, hexagons, circles, megagons, or other strange shapes we find on the grid of a playing mat.

  • In Vaia a Tile is 1 Meter.

  • In many table tops a Square is 5ft.

  • To keep things easy in translation, we will refer to distances as Tiles, as in the Tiles on our Grid.

  • The mechanics don’t care as long as we don’t mention the differences between 1 meter and 5 feet.

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