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Reach
Combat Encounters, Hit Mechanics The Developer 10/1/25 Combat Encounters, Hit Mechanics The Developer 10/1/25

Reach

  • Most melee weapons have a default Reach of Adjacent.

  • Reach: # is the number of Tiles away that you may Target with an Attack.

  • Effects that apply to Reach do not apply to Range.

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Combat Encounters - Hit Mechanics
Combat Encounters, Hit Mechanics The Developer 10/1/25 Combat Encounters, Hit Mechanics The Developer 10/1/25

Combat Encounters - Hit Mechanics

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