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Range
Combat Encounters, Hit Mechanics The Developer 10/1/25 Combat Encounters, Hit Mechanics The Developer 10/1/25

Range

  • Most ranged weapons have a default Range of Ten Tiles.

  • Range: # is the number of Tiles away that you may Target with an Attack.

  • Effects that apply to Range do not apply to Reach.

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Combat Encounters - Hit Mechanics
Combat Encounters, Hit Mechanics The Developer 10/1/25 Combat Encounters, Hit Mechanics The Developer 10/1/25

Combat Encounters - Hit Mechanics

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