Physical Stress
Combat Game Mechanics The Developer Combat Game Mechanics The Developer

Physical Stress

  • Physical Stress is measured 0 to 10

  • Physical Stress is the main resource for Physical Effects.

  • We track it in the same column as we do Hit Points on our character sheets.

  • Burnout: Reaching 10 Physical Stress causes the character Physical Burnout - Strained.

  • Physical Burnout - Strained: On reaching 10 Physical Stress after Effect Activation the character loses 20% of their total Hit Points.

  • This loss of Hit Points potentially causes them to be Vulnerable if Hit Points drop to 0.

  • They become “Maimed: Strained” for (v:4) days. Any time during those (v:4) days that they use an ability that may cause Physical Stress, they lose 10% of their total Hit Points and add one day to their recovery time.

Read More