Initializing Active Phase

Initializing Active Phase

  • An encounter begins with an (v:20 Awareness) check, this check determines the Active Phase Cycle order.

  • In cases where multiple players have the same Awareness result, they gain their Action Slots simultaneously.

  • Non-Player Characters do not go in the Active Phase Cycle. The Story Guide uses special rules for NPC actions.

  • Stay Action: A player with a higher Awareness roll may choose to start their Active Phase later in the Full Round, but once their place is assigned in the Active Phase Cycle it can't be changed.

  • Initialization Actions: Some Effects may only be used during initialization. These are applied or resolved before the beginning of the first Active Phase Cycle.

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