Evasion
Combat Encounters, Hit Mechanics The Developer Combat Encounters, Hit Mechanics The Developer

Evasion

  • We use static Evasion to determine whether or not Target attacks miss.

  • MIV has a myriad of bonuses and penalties that may apply to Evasion.

  • First, Evasion is equal to Agility + Awareness, with a minimum of (-3)

  • The Agility Attribute has a score range of -3 to +7

  • The Awareness Attribute has a score range of 0 to 20

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