Adjacent
Combat Encounters, Hit Mechanics The Developer Combat Encounters, Hit Mechanics The Developer

Adjacent

  • Any Tile connected to the Tile your character occupies is an Adjacent Tile.

  • If an Effect may only Target an Adjacent Tile, even if equipped with a Reach or Ranged weapon, you may still only Target the Adjacent Tile.

  • With Portals and Gates, Adjacent is the Tile directly on the other side of the Portal or Gate, only if the Portal or Gate is at least as wide as a Tile.

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