Leveling Up
The maximum level is 100
We begin the game at level One (1) with 10 Experience and 19 Power Points.
You begin with a Moln Credit Account and a Crew-K card with (5v:100+300) Credits (c400 to c800)
You begin with (v:6) Royal Stamped Coins, and (v:10) Common Stamped Coins
You get to choose One and only One Core Effect Tree.
Don’t forget, since you have 10 EXP to spend, you might choose unlock an additional Root Effect.
Players level up and strengthen their characters directly through gameplay.
We begin the game at level One (1) with 10 Experience.
The characters level is determined by their total experience.
Our maximum Level is 100, and our maximum Experience is 1,000
Our Level equals Total Experience divided by Ten. (Level = Total EXP/10)
The successful conclusion of a challenging encounter grants one experience point.
Experience may be spent unlocking new Effects, this does not reduce total experience.
Achievements and Entitlements may also reward experience.
Experience Points Spent: xps
We begin the game at level One (1) with 10 Experience, therefore have 10 exp to spend.
Near Experience, or exp on our character sheets, we have another spot to track xps.
When we spend xps, we add it to the sheet. xps can’t exceed total experience.
At Awakening we gain 19 Power Points to spend on our Attributes any way we want.
At each level we gain 2 additional Power Points to spend on our Attributes.
At level 100 we have 217 Total Power Points.
Starting above level One we have 17+Level Power Points.
Attribute Cost per Point:
Strength: 2
Strength Score Range: 0 to 30
Agility: (-3 to 0 costs 3)(0 to 3 costs 6)(4 to 7 costs 11)
Agility Score Range: -3 to 7
Awareness: 3
Awareness Score Range: 0 to 20
Accuracy: (-3 to 0 costs 3)(0 to 3 costs 6)(4 to 7 costs 11)
Accuracy Score Range: -3 to 7
Vitality: 1
Vitality Score Range: 1 to 100
If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.