Shock

Shock is a Base Element.

Electrifying is the Cardinal Elemental Form of Shock.


Shock Damage

Taking or Dealing Shock Damage applies a Shocked Injury Card.


Shocked Injury Card

Shocked Injury Cards deal 100% of their damage as Hard Damage.

When a Shocked Injury Card is applied, a Stun Counter is applied for every 25 damage dealt.


Stun Counters for Characters

When a Stun Counter is applied, immediately remove 1 Action Slot and dismiss the Counter.

If multiple Stun Counters are applied, immediately remove 1 Action Slot per Stun Counter.

If more Stun Counters are applied than the victim has currently has available to them, they remain on the Status Panel until enough Action Slots have been consumed at the rate of 1 Action Slot per Stun Counter, this includes Bonus Action Slots.


Story Guide’s Notes

Stun Counters for Units

When a Stun Counter is applied, the Unit may not participate in Group Actions until it is resolved.

When a Unit would normally take a Granted Action, remove 1 Stun Counter instead.

A Unit may only accumulate 3 Stun Counters.

Stun Counters for Special Units

When a Stun Counter is applied, the Special Unit may not participate in Group Actions until it is resolved.

When a Special Unit would normally take a Granted Action, remove 1 Stun Counter instead.

A Special Unit may only accumulate 1 Stun Counter.

Stun Counters for Ultimate Units

When an Ultimate Unit would normally join in on a Group Action, remove 1 Stun Counter instead.

When an Ultimate Unit would normally take a Granted Action, remove 1 Stun Counter instead.

When an Ultimate Unit would normally take an Ultimate Action, remove all Stun Counters and resolve the action as normal.

An Ultimate Unit may only accumulate 1 Stun Counter.

The Developer

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