Firelight

ElementalistFire

Root Effect • Companion • Bond

Granted by Origin Core: Havoc Bonded


First Wake of Fire

Unless you were born suffused in Elemental Spirits, for the Wake of Fire to happen you must allow a Firelight Firefly to bond with you. They may come from any source of fire. Like with any Elemental Bond, they become a part of you. A frail will of raw emotion will join in your mind.


Vital Statistics Adjustment

Emotional Endurance: +1

Unlocking Firelight

Potential Cost: 10
Requirements
Minimum Level: 1


Firelight Effects

Activation: As the Firelight Firefly inside you is of its own will, it may activate without the use of your Action Slots. As a will of its own, it has 1 Action Slot each Full Round. You may not use your Action Slots to activate Firelight Effects, but you do choose your Firelight Firefly’s Actions. Firelight Firefly Actions may be activated at any point during the Full Round.

Illuminate

Firelight Celerity: 1 Action Slot
Duration: Unlimited

Harmless flames engulf any or all of your body illuminating the area around you. The illumination can go from the dim light of a candle to a bright torch that bathes the area.

Bonfire: Bathe up to 10 Tiles in every direction centered on you in gentle Firelight. It may seem as if part or all of you is on fire, but yields no heat.

Adjusting Bonfire takes Firelight 1 Action Slot, and the change takes the Full Round. Keeping Bonfire active requires the Firelight’s Action Slot at the beginning of each of your Active Phases. If this cost is not paid, at the end of the Full Round Bonfire returns Illuminate.

Ignite

Firelight Celerity: 1 Action Slot
Duration: Instant
Range: 3 Tiles

Firelight becomes like a match, gathering itself together within 3 Tiles of you to set fire to a Flammable object. During Ignite, Illuminate will dim and be at the location of what it is setting on fire. Ignite is a Within Reason Effect.


Set on Fire

Firelight heats up to combustible temperatures in only a few seconds, somewhere between 210-400°C, 410-752°F, and engulfs a chosen Tile adjacent to you. Dealing initial damage and then ongoing damage during re:Cycle.

Activation

Firelight Celerity: 1 Action Slot
Reach: 1 Tile
Area of Effect: 1 Tile

Effect: (v:6)

  1. Set on Fire does not deal damage, but may ignite highly combustibles.

  2. Set on Fire deals 1 Fire Damage as a First Degree Burn Injury Card and ignites highly combustibles.

  3. Set on Fire deals 2Fire Damage as a First Degree Burn Injury Card and ignites highly combustibles.

  4. Set on Fire deals 3 Fire Damage as a First Degree Burn Injury Card and ignites highly combustibles.

  5. Set on Fire deals 1 Fire Damage as a First Degree Burn Injury Card and ignites highly combustibles.

  6. Set on Fire deals 5 Fire Damage as a Second Degree Burn Injury Card, ignites highly combustibles, and sets the target Ablaze [v:4].


Firelight Branch Effects



Casting fire spells is an expression of passion more than concentration or visualization.
— Ulm Ann, Archmagi


The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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