Bubble Sprites

ElementalistWater

Root Effect • Companion • Bond

Granted by Origin Core: Havoc Bonded


First Flow of Water

These elementals will almost always follow the path of least resistance. Emotion is the only force drives them outside of their comfort zones of going with the flow. Joy and sadness. They live for the humors of irony.


Vital Statistics Adjustment

Physical Endurance: +1

Unlocking Bubble Sprites

Potential Cost: 10
Requirements
Minimum Level: 1


Bubble Sprites Effects

Bonding with a Fountain of Sprites brings you Five Bubble Sprites. They generally remain about the size of a bead (1 cubic centimeter) and let out a single raindrop every thirty seconds or so. The water they make can be hot or chilled, but not scalding or frozen and the water typically evaporates before causing wetness. The Bubble Sprites are never move more than 5 Tiles away, centered on you.

Activation: As the Bubble Sprites bonded with you are of their own will, they may activate without the use of your Action Slots. As a will of their own, their group has 1 Action Slot each Full Round. You may not use your Action Slots to activate Bubble Sprites Effects, but you do choose your Bubble Sprites’ Actions. Bubble Sprites Actions may be activated at any point during the Full Round.

Fountain

Activation

Bubble Sprite Celerity: 1 Action Slot
Duration: Up to 15 Minutes
Range: 1 Tile

You may command the Bubble Sprites to swell and pour up to 1 gallon of clean water per minute for up to 15 minutes. This water is clean enough to drink, pure enough to be used in crafting and may slowly put out natural flames at the rate of 1 Tile per Full Round.


Jet Stream

The Bubble Sprites may swell as you push your will into their otherwise calm narrows and intensifies their pour into jets. These jets are strong enough to tear away flesh or carve into soft granule stone.

Activation

Bubble Sprite Celerity: 1 Action Slot
Physical Stress: Accumulate 1 Physical Stress
Reach: 5

Effect: (5v:4)

  1. Jet Stream misses.

  2. Jet Stream deals 5% of Strength Damage as a Erosive Force Injury Card.

  3. Jet Stream deals 7.5% of Strength Damage as a Erosive Force Injury Card.

  4. Jet Stream deals 10% of Strength Damage as a Erosive Force Injury Card.

Each (v:4) result is applied to a chosen Target. Target allocation is determined by the player, assigning Hits, Damage, and Misses as they choose. All 5 may be applied to a single target or distributed across multiple targets.


Bubble Sprites Branch Effects

• wip



The monks of Ralipal eat the simplest diet, all grown on the rooftops above their monastery. Their entire system is designed to persist indefinitely without import.
— Vashi Hass, The Architect


The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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Water