Strike Chain

As a combination of Actions, you may move during Action Slots spent on other Attack Actions.


Strike Chain

Growth Points: 50 Growth Points

Combo Actions: You may move 1 Tile for every Action Slot another Melee Action costs. If you have the Momentum Status when starting a Strike Chain, this is increased to 2 Tiles, and you retain Momentum throughout the Actions.


The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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Momentous Dodge

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Momentum Burst