Rune Scribe: Flame Rune
A Flame Rune has two forms: Jet Flame and Slow Burn. The Jet Flame spews fire out to 4 Tiles over the course of a few seconds at extremely high temperatures. The Slow Burn Bonfire functions as a campfire for up to 10 Hours, its heat is sufficient to cook and provide warmth for those within 2 Tiles of it.
Flame Rune
Growth Points: 10 Growth Points
Routine: 45 Minutes
Resources: 3 Units of Ink and 1 sheet of Parchment or a solid flat surface.
May be drawn onto dirt or sand, even stone with chalk, but lasts only 1 Minute, and may be destroyed with a smear with 1 Action Slot or 1 Reserved Slot. A Bonfire created this way burns up to 1 Hour, but may easily be smeared.
Shelf Life: 10 Hours
Version: Jet Flame
Celerity: 1 Action Slot or 1 Reserved Slot
Reach: 4 Tile Line, Deals its Damage to all 4 Tiles. (Usually Vertical with Proximity when drawn on Dirt or Sand)
Damage: Jet Flame deals (3v:6 x Focal Potency) Fire Damage.
Jet Flame is hot enough to ignite combustibles.
Version: Bonfire
Celerity: 1 Action Slot or 1 Reserved Slot
Reach: 0 Tiles (Bonfire only affects the Tile it is occupying).
Duration: Up to 10 Hours.
Damage: Bonfire deals (v:4 x Focal Potency) Fire Damage to anyone who enters the Tile, and it applies its damage to anyone in the Tile during re:Cycle.
A Bonfire remains contained and can only spread if outside materials are introduced then removed once caught aflame.
Quickdraw
Celerity: 4 Action Slots or 5 Reserved Slots.
Mental Stress: 1 Stress per Scribe
Notes: Quickdraw may be done in the air but must be Activated Immediately upon completion for 1 Action Slot.