Firearms Handling [i]
“The moment we pull the trigger, death is called. We used these tools to win wars and all it did was send them away till they had their own triggers.”
Root Effect; Unlock Costs 10 xps
Drill, Reload
Practicing reloading your Firearms, safely removing the ammunition, then safely reloading several Hundreds, Thousands of times makes the discipline to Reload in a live fire situation.
Passive Effect: Your Reloading time decreases by 1 Action Slot, to a minimum of 1 Action Slot.
Reloading: (-1AS|-1RS|-1FP)
Mastery: Reloading in live fire situations increases Firearms Handling by 1
Set in Chamber, Walk and Pack
Passive Effect: Firearms you Reloaded no longer misfire or jam on a natural 1 (v:&Accuracy) check, provided they haven’t been mishandled since you reloaded the last time.
Passive Effect: You may combine movement with Reloading. You may move 1 Tile for every Action Slot spent Reloading.
This does not include special movement such as jumping, climbing, swimming, or traversing rough terrain.
Gen. Ulm Reid Affmi
Reid raised to the ranks of The Emperor’s Private Guard as The Diplomat and continues his duty as Writ of The Emperor as he walks from municipality to municipality delivering adjustments to laws as decreed by the powers at be.
While his presence is either frightening or unnerving, his passion lay in Firearms, and Teaching. He’ll show you how to clean, reload, and maintain the deadly weapons, but you’ll never see him fire the weapon himself, unless death is required.
General Reid is one of the Thirty-Three Gatekeepers of Ulmdom.
Mastery: Firearms Handling[i] 0-3 Mastery
At 1 Mastery, Reload Time (-2AS|-2RS|-2FP)
At 2 Mastery, Reload Time (-3AS|-3RS|-3FP)
At 3 Mastery, Reload Time (-4AS|-4RS|-4FP)
Mastery: Firearms Handling[i] 4-5 Mastery
At 4 Mastery, Reload Time (-5AS|-5RS|-5FP)
At 5 Mastery, Firearms Handling [ii] becomes Unlocked.
Mastery Requisite: Firearms Handling [i] with 5 Mastery unlocks Firearms Handling [ii]