Crafting

Routine
Crafting Routines help us maintain our effective itemization. Daily maintenance of our equipment, useful consumables, ammunition, and enchanting all all within the Crafting Routines.
Main Crafts: AlchemyBlacksmithingEnchantingCooking

Alchemy

The eccentric Chemist and his fire bombs, sticky goo, and sprays of acid. The Witch’s Potions which heal or poison make giants of men and frogs of princes. All in small magical vials ready to be consumed, thrown, splashed, or broken. Crafting Requirements are in the Item Descriptions.

Growth Points: 5

Level Requirement: 1

When you first learn Alchemy, whether from Educational Background or picking up the craft later, you learn Health Vial and two Tier 1 recipes. Additional recipes and advancing recipes costs additional Growth Points to learn.

Tier [1] Alchemical Items

Health VialHelmberg’s FireSalinized BurstCorrosive ConcoctionContact Adhesive

Tier [2] Alchemical Items

• In Development •

Alchemical Equipment

Vials

Costs: 5 Credits or 5 Common Stamps

Weight: 0.1 Load

Durability: 1

Each Vial is a small glass tube with a cork that holds one dose or unit of an Alchemical Concoction. Vials have 1 Durability and some Alchemical Items consume the Vial on use.

Standard Vials Strap & Vials

Costs: 25 Credits or 2 Royal Stamps & 5 Common Stamps

Weight: 1 Load, +0.1 per Vial.

A Standard Vials Strap and Vials comes with 8 Vial Slots and 8 Vials. While in a Standard Vials Strap, the Vials contained within can’t be broken by any means. A Standard Vials Strap has 20 Durability. If a Standard Vials Strap is destroyed, the Vials contained within it fall out but don’t break immediately. Vials become Vulnerable when they leave the Vials Strap.

Portable Alchemy Kit [1]

Costs: 379 Credits or 38 Royal Stamps

Weight: 2.5 Load

Durability: 130

A Portable Alchemy Kit [1] allows the crafting of Tier 1 Alchemical Items while on the go. This lightweight kit includes a muddler, jar, and small basin for crushing up and mixing ingredients on the go. A Portable Alchemy Kit is not able to bulk produce Alchemical Items like a Domicile Alchemy Station.

Domicile Alchemy Station

Costs: 1789 Credits or 178 Royal Stamps

Size: A Domicile Alchemy Station requires 4 Consecutive Tiles within the Domicile.

Durability: 700

A Domicile Alchemy Station allows a Character to Bulk Craft Alchemical Items.

[Tier 2 Alchemy • In Development •

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Blacksmithing