Wordsake: Heal
Through the power of the Wordsake, the true language. You command the Subject to Heal.
Wordsake: Heal
Your Subject regains the Vitality Lost from 1 Injury Card
Potential: 10
Celerity: 3 Action Slots
Vocal Stress: Applies 1 Vocal Stress
Range: 5 Tiles
You State the Subject will Heal, and then choose one Injury Card and reduce it to it’s 1 Hard Damage. All other damage is removed.
Wordsake: Heal can not remove Hard Damage.
Wordsake: Regenerate
Through the power of the Wordsake, the true language. You command the Subject to regenerate a recently lost limb.
Potential: 25
Requirements: Wordsake: Heal
Your Subject may regrow a recently lost limb and regains Vitality equal to the Injury Card which caused the Maim, excluding Hard Damage.
Celerity: 5 Action Slots
Vocal Stress: Accumulate 3 Vocal Stress for Limbs, or 5 Vocal Stress for the Head.
Range: 5 Tiles
Your Subject may reattach or regrow a Limb they lost, including their head, provided no more than 2 Full Rounds have not passed since they lost it. This regeneration does not care if the limb was completely destroyed. This effect can not regenerate the Torso.