Astral Projection

Ancient ArtsForbiddenAstral Self

Branch Effect • Action • Surveillance

Granted by Origin Core: Hive Mind


A mental image of yourself leaves your body and appears nearby.


Activation

Celerity: 3 Action Slots
Cancel Celerity: 2 Action Slots
Duration: Until Canceled, up to 1 hour.
Range: No more than 30 Tiles from your body or root (Astral Anchor or Living Anchor).

Effect: A mostly intangible Astral Projection of you appears in a Tile you choose up to 30 Tiles from your body or a root location. You may choose to make this Astral Projection of you visible or invisible.

Effects that reveal or see invisibility will reveal your image. While active you can not see or hear with your body, you may only see and hear with your Astral Projection. Your Astral Projection is capable of speaking at a low volume (3 Tiles as Earshot) or whispering to a single subject.

The Projection

  1. The Astral Projection has 1 Vitality and if it takes damage, the Projection is Canceled causing (v:10) damage to the Activator.

  2. The Astral Projection may teleport anywhere within 30 Tiles of your body or any root with 1 Action Slot.

  3. The Projection may take any physical action the Activator may normally take but those Actions have no real effect beyond the illusion of happening and consuming their normal Celerity cost.

  4. The Projection can not pass through solid objects.

  5. Swinging a weapon which is part of your normal equipment simply bounces off the target harmlessly.

  6. The Astral Projection may only appear in the equipment you’re currently wearing, though you can choose any equipment you’re wearing to not appear as part of your Astral Projection.

  7. Objects or others attempting to make contact with your Projection simply pass through it. If they do so with enough force, such as with a damaging action, they feel the Projection is solid for a brief moment before it vanishes from the damage.

Astral Stress

  1. Short term projections do not cause any stress.

  2. Remaining in Astral Projection for more than 1 Full Round causes 1 Mental Stress, then each 12 Full Rounds (1 Minute) Astral Projecting causes an additional 1 Mental Stress.

  3. This Stress isn’t paid until Cancel. The maximum amount of time a single Astral Projection may last is 1 Hour.

  4. For every Mental Stress you accumulate above your maximum, you remain unconscious for that many minutes.

  5. Astral Stress does not cause Mental Stress Collapse, only unconsciousness. When waking, all Mental Stress caused by the last Astral Projection is removed.


Vital Statistics Adjustment

Awareness: +3
Mental Endurance: +1

Unlocking Astral Projection

Potential Cost: 15
Requirements
Minimum Level: 17

Unlocked Effect Trees

Astral Self


Astral Projection Stem Effects

Astral Shift • wip



Ulm Lloyd, Who Died by the Blade, was an honor to know. In death, he finally shed the burdens he held.
— Voric, The Tyrant


The Developer

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