Enhanced Natural Healing
Innate Trait • Absolute Unit
When recovering from Hard Damage through Natural healing, you heal 5 Hard Damage, instead of (v:4)
Stem the Flow
Innate Trait • Absolute Unit
When an Action or Effect would apply Bleeding Counters or Hemorrhaging Counters to you, you instead take the weapon’s damage type in damage and no counters are applied.
Enhanced Max Lift
Innate Trait • Absolute Unit
Your Max Lift is now increased by 10 Load for every Strength you have, increased from 5 Per Strength.
Every Day Carry Porter
Innate Trait • Absolute Unit
Your Every Day Carry Load Weight no longer counts against your Max Lift.
Deft Hands
Innate Trait •
Fine Motor Skills: From makeup, tricky locks, and calligraphy to bombmaking, your Deft Hands give you a +5 Competence Bonus to checks associated with Fine Motor Skills.
Sturdy & Stout
Innate Trait •
Sturdy: Every Day Carry weight is increased by 50 Load.
Stout: +5 Defense Bonus against forced movement effects.
Giant’s Strength
Biological Trait
Every Day Carry weight is increased by 50 Load.
Max Lift increased by 100 Load.
Microsight
Innate Trait • 10x Visual Magnification by Focus
Microsight allows the Character to read Microtext. The written language of Gnomes is designed to be as small as visually perceivable at 10x Zoom. To normal eye sight this text is so fine that it looks like tiny straight lines or thin dots. To those with Microsight, Microtext is legible if the language it is written in is known by the viewer.
Microsight requires time to focus and the object being viewed must be in the same Tile as the viewer. Microsight only increases Visual Magnification by 10x.
Sapiens Bloodline
Innate Trait • Trait of Choice
Sapiens tend to have intermingling of genetics in their ancestry. They may choose any of the Origin Subspecies Traits as their own. They may also choose from the following list:
Aulrufae Heritage
Weak Echosense • Range: Trail 15 Tiles
Track the source of noises down to the drop of a dime in quiet conditions out to 15 Tiles.
In loud conditions those with Weak Echosense may reliably sense surface details such as facial structure, worn equipment, and movements of Invisible but not Silent targets within 1 Tile.
Weak Magisense • Usually Requires Focus • Range: Line of Sight 5 Tiles.
Visually perceive the aura of enchantments and the emotional energy associated with their creation.
Interpretation isn’t always exact.
Gorerce Heritage
Weak Leatherskin:
Increases Raw Mitigation by a Sixth of your Strength Attribute Score, minimum of 1.
Weak Solid Grip:
+3 Defense Bonus to Disarm Clash Checks.
Scaelken Heritage (Dragon/Reptilian)
Avarsc Heritage (Devilish/Hell Spawn)
Luminiferous Heritage (Angelic/Divine)
Chimera Heritage (Beastkin/Hybridization)
Leatherskin
Innate Trait • Raw Mitigation • Absolute Unit
Increases Raw Mitigation by a Third of your Strength Attribute Score, minimum of 2.
If a Character has Leatherskin from two or more sources, Raw Mitigation is increased to 1/2 Strength.
Subspecies Trait
Innate Trait • Differing Traits
While most Species have pre-defined biological traits or social structures common among all of their Subspecies. The Subspecies of this Species have differing traits.
Apprenticeship
Innate Trait • Learning Advantage
May choose a Crafting Root Effect Tree at Awakening. This apprenticeship guarantees access to a place where the associated Crafting Root Effect Tree may be practiced unless mid-travel. Costs associated with crafting are reduced to Materials Required. Limitations may be applied by the Story Guide.