Forge

Branch Effect Tree

Growth Points: 5

Level Requirement: 1

Routine Craft: 1 Hour (Variable)

Description: Provided you have all Materials required to Forge an Item, you apply 1 Hour to the total Crafting Time required to finish the item. Items that take longer than 1 Hour to make require a minimum of a 1 Hour commitment to make progress. Some items require less time, and even have Bulk Craft times.

Materials: Materials required will be found in the item’s description.

Generic Crafts: Generic Weapons are the Base Recipe required for advanced weapons of the same kind. Generic and Advanced Weapon Recipes are still in development.


Leaf Effects

Requirements: Forge must be unlocked to grow any of the following Leaf Effects

Multi-Tasking

Growth Points: 10

While using a Blacksmithing Station to Forge to Craft items with a Craft Time longer than 1 Hour, you may work on twice as many items as the Blacksmithing Station allows simultaneously.

Production Line

Growth Points: 10

Requirements: Production Line requires Forge: Multi-Tasking to unlock.

While using a Blacksmithing Station to Forge to Craft items with a Craft Time longer than 1 Hour, you may work on three times as many items as the Blacksmithing Station allows simultaneously.


Weapon Forging Leaf Effects

Requirements: Forge must be unlocked to grow any of the following Leaf Effects

Weighted

Growth Points: 3

While Forging a Weapon, you may increase or decrease its weight class by 1. Doing so changes its Weapon Types Weight Class. This does not change how much Material is used during Forging. Changing the Weight Class alters the granted Weapon Type Actions by 1 Weight. This Effect does not apply to Archery, Featherlight, Grenades, or Trigger Weapons.


Armor

The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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