Full Round: The Repeating Cycle

Full Round: The Repeating Cycle

  • A Full Round is Five seconds.

  • The Full Round begins when the character with the highest Awareness Result gains their Action Slots and starts their Active Phase.

  • They may use or convert their Action Slots to Reserved Slots.

  • Once they have used or converted their Action Slots into Reserved Slots, the next person in the Active Phase Cycle gains their Action Slots.

  • When the character who is last in the cycle either uses or discards their Action Slots the Full Round ends.

  • All Reserved Action Slots at this point are lost to Hesitation, and the Story Guide begins Upkeep.

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