Combat Game Mechanics The Developer Combat Game Mechanics The Developer

Victim

Did you say awww…. when you saw the cute puppy?

You’re a Victim of cuteness.

A Victim is subject to the effects of an ability. The Effect Applies to them regardless of defenses. It is kind of like a guaranteed hit. Resistances and other defenses may still activate if the two elements are in the same container. That last sentence was kind of abstract. For example - Fire damage deals 3 damage. Fire resistance resists 2 damage. The Victim in this case only takes 1 damage!

For Example - Accuracy is not rolled with Area of Effect abilities. Everyone within the area is a Victim of the effect.

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Combat Game Mechanics The Developer Combat Game Mechanics The Developer

Area of Effect - Impact

Impact Area of Effects have an origin point and a travel vector.

  • Impact AoE’s deal damage to Armor first.

  • Impact AoE’s may or may not pass through environmental barriers.

  • Impact AoE’s, like Explosions, kill their Victims if they drop them to 0 Hit Points.

  • Impact AoE’s may Maim Unarmored Victims. 50% Chance.

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