The Status Quo for Players
“The Status Quo for players is a different beast than what the Story Guide is focused on. I leave it up to my players to track their personal quests and remember the things they find important to follow.”
Tracking your Elements
The short hand for the Status Quo a player is responsible for begins with keeping up with their items and character status. How many hit points they currently have, the conditions they are affected by, the durability of their equipment, and of course their inventories including ammunition and food stock.
More importantly in my opinion is keeping track of the story information relative to their characters. Current pursuits and past achievements are good titles to track as well as important relationships to supporting characters and even information between the player’s character and other player characters.
Writing The Status Quo
A quick synopsis added as an entry as to what is important to the character, including the in game date and real time date written like a journal, where you capture your thoughts on the moment is an absolutely powerful tool for your table. Keeping your objectives and achievements on a record allows for collaborative storytelling you may or may not have ever yet had a chance to experience.
Unlock Everything!
A Beautiful Quest Tracker
Keeping a good write down of the Status Quo helps us keep up with all sorts of things. Not just the main story, but all the small asides which make our characters significantly more diversified in their lives. Many campaigns will hold only a few side quests and the main story, but when a player takes the time to maintain their status quo, you’ll find hundreds of new avenues to explore in the campaign.
Story Guide’s Notes:
When I am working on prep, it is important for me to be able to glance at what my players are finding important to keep track of. With all of the players sharing their Lordock with me, I can easily find what is important to them. This has been, as a tool, a totally profound way of working together with them to make shared stories rewarding from both sides of the table.